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Old 06-02-2006, 09:00 PM   #1
rasnell
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Terrible game play issues in first season

I'm playing out each game in my first season and finding a whole series of problems which I hope will be patched soon because they are game and fun killers.

The worst example is the attached screen image. In a close game, ace pitcher Mike Scott was positioned at 3B by the AI and the closer was the catcher. Caminiti was at SS where he is rated 4 of 100 defensively. Worse, these two pitchers remained in the lineup as hitters throughout the entire game. There is no reason why the AI should have chosen them as position players -- not fatigue, not too many subs, not any reason at all.

In addition, my historical league is so full of fictional players that three of my stars are fakes (right off the bat in the first season of play). And I did not choose to fill the rosters with fictional players. I simply did the historical import and kept all default settings.

During the game, with the closer as a catcher and arm of 1 of 100, my 100 SB runner did not steal because he didn't want to challenge the catcher's arm, according to the PBP text.

The extraordinary depth of this game and an outstanding manual and game guide are remarkably to the credit of Markus and SI, but such huge lapses in basic game play, roster decisions, AI, and forcing fictional players in a historical league are equally extraordinary setbacks.

Yes, all new games need patches, but the two-year wait and so many excellent beta testers on the team would have seemed to have avoided a very troublesome start. Most bothersome is that the most essential elements of fun and game play are where the huge flaws are.

Last edited by rasnell; 02-13-2007 at 05:36 AM.
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Old 06-02-2006, 09:12 PM   #2
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LOL damn, Mike Scott at 3rd and Larry Anderson behind the plate. They didnt have a lot of injuries or anything?
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Old 06-02-2006, 10:29 PM   #3
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Absolutely nothing unusual about the game, fatigue, lineups, etc. Just horrendous AI decisions.
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Old 06-02-2006, 10:39 PM   #4
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New feature, not real surprised the AI has trouble with it. IMHO I don't even like having it in the game. In all my 40 years of watching baseball I have seen Fernando Valenzuela play RF once. I know in that time that others have on occasion but not enough IMHO to make me ask for this in the game.

Pinch run or pinch hit to lay down a bunt or if a good enough hitter to swing away sure. To play the field, no. Not until it can be tested to work almost perfectly, because when it doesn't work it makes the game look bad and kills the experience if you are playing against the AI and it does this.

I would love to see an option in the setup that bars pitchers from playing the filed. I'd certainly use it until it was clear the AI could handle it.
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Old 06-02-2006, 10:40 PM   #5
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This was noted about 500 times at the FOFC forums from going through the preview reports. Stud pitchers were logging innings each season in the field, some behind the plate, some played 4 innings at SS. Just bad testing, as several of us noted this from looking at the reports for 2 seconds.
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Old 06-02-2006, 10:50 PM   #6
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I have logged all of these issues under TT# 1606. Hopefully these will get resolved quickly. I played out probably hundreds of fictional games without seeing this, so I wonder if somehow this ties into historical leagues, or if it was introduced as a bug fairly late in the process? Hmm.

You're right, these are significant issues, though.

Thanks.

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Old 06-03-2006, 09:39 AM   #7
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I will hang in through what will be many more weeks of patches because the months and years of previous OOTP experiences have been so good. But I want to compliment you, Steve Battists, to acknowledge these as significant issues really, sincerely helps the credibility of the testers, SI and Markus.

By the way, your work on the manual and the game guide is the most outstanding of any game release I've seen. In fact, you've written better detail about the real complexities of MLB rules than anything I've read in real life.

We're all rooting for basic game play and fun of solo historical play to match the depth, the stats, and complex programming already tackled.
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Old 06-03-2006, 09:58 AM   #8
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rasnell, just a quick question. You mentioned that your historical league had fictional players. I was wondering, did you add minor league teams? If you did, then this particular part would not be a bug.
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Old 06-03-2006, 10:46 PM   #9
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I added AAA and AA. I did not select filling minors with fictional. My point is that we need to get back to the previous versions of OOTP where, if you wanted historic and no fictionals, you would have to sim a few seasons until real, but lower ranked players, were finally filling the minors.

This is a real step back if we can't have real minors in this game.

After three frustrating season setups for historic, I finally dropped back to a completely fictional setup. I'm noticing far fewer bugs and problems.

I'm sure the Lahman import is a real pain to bring into this new game and it probably was not tested as much as it should have been.

I can live with fictionals until the many patches that will be needed for the historic.
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Old 06-04-2006, 01:14 AM   #10
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Quote:
Originally Posted by rasnell
I added AAA and AA. I did not select filling minors with fictional. My point is that we need to get back to the previous versions of OOTP where, if you wanted historic and no fictionals, you would have to sim a few seasons until real, but lower ranked players, were finally filling the minors.

This is a real step back if we can't have real minors in this game.

After three frustrating season setups for historic, I finally dropped back to a completely fictional setup. I'm noticing far fewer bugs and problems.

I'm sure the Lahman import is a real pain to bring into this new game and it probably was not tested as much as it should have been.

I can live with fictionals until the many patches that will be needed for the historic.
Since the game now requires full rosters for minor leagues (no ghost players), you're going to have fictional players. If you want to make sure there are now star players among them, drop your creation modifiers. Take a look at the settings for Tiger Fan's 1901 quickstart league for an example of this.

This post has an explanation of what he did.
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Old 06-04-2006, 07:24 AM   #11
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I'm getting word that bug 1606 is fixed for patch1
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Old 06-04-2006, 07:41 AM   #12
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Quote:
Originally Posted by battists
I have logged all of these issues under TT# 1606. Hopefully these will get resolved quickly. I played out probably hundreds of fictional games without seeing this, so I wonder if somehow this ties into historical leagues, or if it was introduced as a bug fairly late in the process? Hmm.

You're right, these are significant issues, though.

Thanks.

Steve
In my fictional league I've noticed a handful of pitchers that seem to get some time behind the plate or in the outfield.
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Old 07-04-2006, 12:41 AM   #13
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#1606- Dev Claim Fixed.
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