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#1 |
Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 34
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Issues
Some issues I have noticed.
1. My first game crashed (see #2 below for probably cause) and then was rendered unable to continue because AI rosters did not have enough players. I see in the patch notes that is being addressed. Will it fix a game in which it's already a problem? Is there any workaround until the patch comes out. 2. Leak. I can play about a month at a time before the game becomes intolerably slow and unstable. Just opening menus takes an eternity by month's end. And the game will crash soon thereafter. I can workaround now by shutting down every 3-4 weeks and restarting the game. But presumably there's a leak in there causing the game performance to degrade over time. Let me know if there's any info I can provide you that would be useful. 3. RBI on an error. I am not saving game logs or I'd send that to you, but with a man on first Player A gets a single and then a throwing error at 3rd sends the runner home. Player A is awarded an RBI despite the fact that the error caused the run. I think that's incorrect. 4. Phantom player. Managing a game myself, periodically a phantom player named "Davis" (who plays for neither team) make a catch in the outfield. Once again, I am not saving logs or I'd show you. 5. Pitches thrown. Where is this info available in the game screen? If I am going to set a pitch limit for my pitchers, it'd be nice to see that number somewhere in the game simulation screens. I may just be missing it. 6. Spring training. I would like to evaluate people in spring training, but it's not easy (if it's even possible) to see their stats for spring training games. Am I missing something, or is this missing from the game? Thanks, hope some of this helps. |
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#2 | ||||||
Hall Of Famer
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There is a chance the patch could help a game that's had this problem but I would say it's unlikely. In the past with patches it's been a sometimes it did/sometimes it didn't situation. So no promises can be made just yet. Quote:
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#3 | ||
Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 34
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Thanks for the reply. Let me know if you need any more info.
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Pentium 4 2.4GHz 512MB RAM Let me know if there's anything else that would help. Quote:
The other issue I forgot to note is that it seems like I am the only person signing Free Agents prior to Spring Training when the game starts (no inagural draft). So I am able to snap up quite a few players with no competition from other teams. And even with a limited budget have a fairly killer roster. Nice if you want to win, but not much challenge. |
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#4 | |
Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 34
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#5 | |
All Star Starter
Join Date: Oct 2005
Posts: 1,122
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#6 | |
Hall Of Famer
Join Date: Mar 2002
Location: Tampa, FL USA
Posts: 4,503
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Quote:
Spring Training stats can be viewed by selecting spring training from the first split drop down on the roster screen. Its the one that lets you view stats by month, count, ect.
__________________
When is good enough, good enough? |
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#7 |
Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 34
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Thanks for the info on finding those stats.
Unfortunately, that stuff is minor compared to the game leaking to death after a month of game time and then, after the resulting crash, having the AI rosters (potentially) irretrievably FUBAR so the game can't be continued and I have to start over. I'll try again after the patch until then, this game is on the DL. I'm sure they will get it right in the end... |
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#8 | |
Major Leagues
Join Date: Mar 2002
Location: Denver, CO
Posts: 305
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#9 |
Global Moderator
Join Date: May 2002
Posts: 4,875
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Memory Leak is testing, and ongoing. This issue will be moved to open status in TS.
__________________
---------------------------------- “Don't go around saying the world owes you a living, the world owes you nothing, it was here first.” Mark Twain. |
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