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Old 06-05-2006, 11:52 PM   #1
angus
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Foreign player limit problem (or maybe a misunderstanding)

Setting the foreign player limits for the Asian leagues are not working...Set the Tawain and Korean leagues to a Max of 4 foreign players, before the season started most teams were over that limit. They started with one or two at the creation of the league.
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Old 06-06-2006, 12:10 AM   #2
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Quote:
Originally Posted by angus
Setting the foreign player limits for the Asian leagues are not working...Set the Tawain and Korean leagues to a Max of 4 foreign players, before the season started most teams were over that limit. They started with one or two at the creation of the league.
Were they over the limit on the active roster, or overall in their organization? The limits have worked fine for me so far, but they're applied to the active roster and don't affect reserve/40-man rosters, and affect each minors team individually.
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Old 06-06-2006, 08:13 AM   #3
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Quote:
Originally Posted by Azamien
Were they over the limit on the active roster, or overall in their organization? The limits have worked fine for me so far, but they're applied to the active roster and don't affect reserve/40-man rosters, and affect each minors team individually.
This is correct. Angus, could you please clarify how it's working for you?

Thanks!
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Old 06-06-2006, 01:03 PM   #4
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While this isn't technically a bug it is somethign I would love to see "corrected" in the game.

Instead of having from 1 to no limit on the number of foreign players permitted. If it could be from 0 to no limit it would be great. This combined with the % of foreign players in the league and the FA/trading rules could make the game as customizable as any commish could want as far as allowing foreign players into a league.

For instance I wanted to start a league with 0 foreign players then introduce them slowly over time, actually start the league in 1931 and not have the first foreign player until 1946 and by 2006 have a yet to be determined foreign player %. Currently I can have 0% at start but if I turn on the FA may be signed from other leagues check box and set the # of foreign players value at it's current min of 1. I will have a foreing player in the league very early on.
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Old 06-08-2006, 03:52 AM   #5
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Quote:
Originally Posted by battists
This is correct. Angus, could you please clarify how it's working for you?

Thanks!
On one team in a French league there are 21 foreign players on the active roster and the active roster size is 30. The foreign player limit is set to six. This is happening for other teams and in other leagues as well.

It's a bit of a bummer, because the French league is being flooded with rejects from better leagues (which is actually cool, but I only want a few such players per team like this).

Last edited by old timer; 06-08-2006 at 03:55 AM.
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Old 06-08-2006, 01:27 PM   #6
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Quote:
Originally Posted by old timer
On one team in a French league there are 21 foreign players on the active roster and the active roster size is 30. The foreign player limit is set to six. This is happening for other teams and in other leagues as well.

It's a bit of a bummer, because the French league is being flooded with rejects from better leagues (which is actually cool, but I only want a few such players per team like this).
Old timer, can you please confirm whether this is a problem with the patched version of the game?

Also, SC Dawg, I have submitted the 0 foreigners allowed option as a feature request.

Thanks!
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Old 06-08-2006, 01:54 PM   #7
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Quote:
Originally Posted by battists
Old timer, can you please confirm whether this is a problem with the patched version of the game?

Also, SC Dawg, I have submitted the 0 foreigners allowed option as a feature request.

Thanks!
I just created a similar test league and simmed one month into the season and it's the same problem. I used the same settings (30 player active roster and 6 foreign player limit) and the same thing happened. Within one month of play, the rosters were filled with foreign players. Several teams had over 20 foreign players on them.

Only the inferior leagues had this problem in a really noticeable way, but even the better leagues occassionally had more too. One league with an MLE=1 had an active roster size of 25 and a 2 foreign player limit and a couple of teams had 3 and 4 foreign players.

Oh yeah, this was using the new patch.
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Old 06-08-2006, 05:17 PM   #8
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Quote:
Originally Posted by battists
Also, SC Dawg, I have submitted the 0 foreigners allowed option as a feature request.
Thanks!
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Old 06-08-2006, 10:37 PM   #9
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A bump to see if this is going to be looked at?
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Old 06-09-2006, 12:25 AM   #10
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Update:

After further testing, it seems that the foreign player limits only work if you change the limits for batters and pitchers as well as the total number of foreign players. So, for the French league, I allowed 6 total and up to 4 batters and up to 2 pitchers. These limits so far have not been exceeded.

So the bug is only occurring when you leave the limits for batters and pitchers at no limit.
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Old 06-09-2006, 06:40 AM   #11
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Foreign player limit problem (or maybe a misunderstanding)

Running a Japanese league, I set the limit to 4 players, with the pitcher and position player limit to 3 each, so, in theory, they'd have to have at least one of both if they wanted the maximum of 4. However, the game seems to interpret this as allowing teams to have 3 of each, for a total of 6, overriding the parent limit. Is this a bug, or is this how it was intended and I'm just misunderstanding the rule in the game?
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Old 06-09-2006, 08:22 PM   #12
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Quote:
Originally Posted by old timer
Update:

After further testing, it seems that the foreign player limits only work if you change the limits for batters and pitchers as well as the total number of foreign players. So, for the French league, I allowed 6 total and up to 4 batters and up to 2 pitchers. These limits so far have not been exceeded.

So the bug is only occurring when you leave the limits for batters and pitchers at no limit.
Update to the update:

Well, after simming more, it turns out the above is inaccurate. The limits were exceeded, but not as greatly as before. For example, Paris had 5 foreign pitchers and 4 foreign hitters for a total of 9. Both the total and the pitcher total exceeded the limits.

Last edited by old timer; 06-09-2006 at 08:24 PM.
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Old 06-11-2006, 12:01 PM   #13
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I am still seeing this problem with a game created with the new patch. I am playing in a Japanese league with a five foreign player limit (no particular limits set on batters or pitchers). Not only can the AI ignore this limitation on their active rosters, but I as a human manager can do the same with impunity.
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Old 06-12-2006, 07:15 PM   #14
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Could I ask if there is a TT# for this issue to keep track of? Thanks.
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Old 06-13-2006, 12:42 AM   #15
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Foreign Player Limit busted?

In a league I've set Foreign Player Limit = 2. I've left Foreign Pitcher/Batter limit blank.

But at least half the teams in this league have more than 2 foreign players on their active roster. One team has 5 foreign players in its active roster.

(FYI, player options/Foreigner Percentage = 2 in this league. A number of other leagues exist in this universe. Active roster size = 22.)

Last edited by JohnVee; 06-13-2006 at 12:43 AM.
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Old 06-13-2006, 01:16 AM   #16
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Yes, it doesn't work correctly. See here:
http://www.ootpdevelopments.com/boar...d.php?t=122131
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Old 06-14-2006, 11:16 PM   #17
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Quote:
Originally Posted by Nutlaw
Could I ask if there is a TT# for this issue to keep track of? Thanks.
What he said.
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Old 06-16-2006, 05:26 AM   #18
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*Bump

Same problem here!
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Old 06-16-2006, 12:15 PM   #19
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Quote:
Originally Posted by Carplos
Running a Japanese league, I set the limit to 4 players, with the pitcher and position player limit to 3 each, so, in theory, they'd have to have at least one of both if they wanted the maximum of 4. However, the game seems to interpret this as allowing teams to have 3 of each, for a total of 6, overriding the parent limit. Is this a bug, or is this how it was intended and I'm just misunderstanding the rule in the game?
I tend to agree with you. I have logged this as TT # 1867...
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Old 06-16-2006, 05:05 PM   #20
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And I'll just go ahead and rebump to the first page. This one is important, as the entire feature seems to be inoperable.
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