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#1 |
All Star Starter
Join Date: Dec 2001
Location: Somewhere to the left of 2nd base
Posts: 1,598
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Roster Limits not Applying to Lowest Minors
Patched.
Referencing http://www.ootpdevelopments.com/boar...d.php?t=123342 where we discuss that the lowest level of the minors ignore roster limits. I'm wondering if this was intentional ...
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MWT Did Tennesee Delaware Mississppi's New Jersey? Idaho ... Alaska! |
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#2 |
Minors (Rookie Ball)
Join Date: Jun 2006
Posts: 33
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I have seen this too. It would better to have a separate 10-20 person minor league reserve (Extended Spring Training?) where we and the AI can store extra low minor league players. At the very least, that would keep the Rookie rosters from being flooded.
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#3 |
Hall Of Famer
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I apologize for the long delay in responding to this thread.
![]() First off, I'm not sure whether or not this was a design decision. So, I've logged it as TT #2026. We'll let Markus take a look and make a decision on that. Thanks very much for the information. Steve |
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#4 |
Hall Of Famer
Join Date: Feb 2002
Location: Idaho
Posts: 2,721
Infractions: 1/0 (0)
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I was told there were no minor league roster limits in general discussions before release, FWIW. All but the bottom level of an organization keep 25 players or so, though.
FWIW (again), while I hope the AI adjusts it lowest level roster management a bit, I hope it's not as 'restrictive' as the other levels (i.e. they shouldn't have a hundred players, but shouldn't be stuck with 25 either.) |
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#5 | |
All Star Reserve
Join Date: Jun 2006
Posts: 818
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Quote:
ML: 20 AAA: 25 AA: 25 A: 10 I'll see how this shakes out after a few months of simming, but if we're not going to have separate roster limits for affiliated minor leagues, at least they should go along with what the ML is set to. |
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#6 | |
Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Quote:
Yea, that seems to be the case. I really think a MiL roster limit setting & a minor league DL need to be added. Hopefully soon ![]() |
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#7 |
All Star Reserve
Join Date: Jun 2006
Posts: 818
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Well, moving up to Opening Day, the 4 teams in my test league have raided the free agent list to fill out their roster...the A-level teams now have 24/25/23/20 players, respectively, with the AA and AAA teams remaining at 25 as before (as they will do throughout this test). Moving on...
A-level six weeks into the season, before draft: 25/32/25/28 a few weeks after the 10-round draft: 25/27/27/25...looks like the teams did cut plenty of players to make room for the draftees end of season: 26/25/26/24 Jan 1st: 15/4/15/17...no, 4 isn't a typo. Looks like minor-league FA struck hard in that organization ![]() Start of pre-season: 15/1/15/14...that second team keeps bleeding away Next Opening Day: 21/17/23/20 Before second amateur draft: 25/25/26/21 a few weeks after that draft: 27/28/25/27 So, in this limited test it seems there's really just one problem, that being the hard-coded 25 players limit for all intermediate minors independently of what the ML uses. The lowest level is a bit funky, but generally also seems to use 25 as a guideline. And I didn't notice any hoarding of players on the lowest level up to this point...I'm guessing the relatively limited draft size might be making the difference here, giving the AI enough "cut-able" players? I imagine with a 30-round draft, there would be enough talent in the organization that the AI won't want to release enough of them, leading to the 50+ players in the lowest minors that others have reported seeing. |
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#8 |
All Star Starter
Join Date: Apr 2004
Location: Not Here
Posts: 1,226
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Roster Rules
Forgive me if this is logged and/or not a bug, but a search didn't bring up any noticable results without clicking on a ton of threads with vague titles.
I'm just randomly setting up some leagues and putting them through their paces to see if things are working the way I want and decide what I actually want to spend my time playing. Anyway, on to the "problem". When setting up the league (in this case one major league with AAA, AA, A, and R minors) I'm seeing that it says that "Roster & Financial rules of parent league apply" for minor leagues. Now, I set my major league to have 15 man rosters. However, My minor leagues are not following this rule. AAA has 25 players AA has 25 players A has 25 players R has 20 players Down the road I'd like to be able to set these independently of the Major league, but in the meantime, shouldn't it be limiting them to 15 each based on my Major League setup?
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Beer Snob and Baseball Sim Geek |
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#11 |
Hall Of Famer
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Markus took a look at this issue, and has let me know that it is, in fact, a design decision. Minor leagues do not have roster limits. However, apart from the lowest minor league, AI teams will attempt to keep their rosters at the limit of the major league roster.
For now, that seems to be the final decision on the matter, unless users come up with a strong argument for why it needs to be changed. Thanks very much... Steve |
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#12 | |
All Star Reserve
Join Date: Jun 2006
Posts: 818
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Quote:
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#13 | |
Hall Of Famer
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Quote:
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#14 | |
Hall Of Famer
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Quote:
Sorry I couldn't bring better news! ![]() Steve |
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#15 |
Registered User
Join Date: Jan 2002
Posts: 191
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Just to follow up - I'm seeing an extreme example of this at the lowest level (Rookie level, prior to the ammy June draft). 1 rookie league affiliate has 164 players on their roster.
Strangely, the affiliated AA team has 0 players, and I'm getting errors trying to proceed the day. |
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#16 | |
Hall Of Famer
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Quote:
Thanks! Steve |
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#17 |
Registered User
Join Date: Jan 2002
Posts: 191
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Yep, I figured it might be different, so I've done this already:
http://www.ootpdevelopments.com/boar...d.php?t=127263 |
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