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#1 |
Minors (Double A)
Join Date: May 2007
Location: Copalis Beach, WA
Posts: 192
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ReCalc vs Development
If you are using both recalc and development what happens. Do players develop during the the season and then "reset" when the recalc occurs?
If you are not using historical retirement, does development allow players to continue after their historical careers (i.e. J.R. Richard)? Does recalc affect this if the player has no stats for the year? |
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#2 |
Hall Of Famer
Join Date: Jan 2002
Posts: 6,505
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i think player development would take over when there are no stats.
Im not sure but i was under the impression that you didnt want to use recalc with player development. Since recalc would give you closer results to what a player did in real life while player development would give you a more of what if scenario. I think the game just calculates the ratings after recalc. Im not sure if it does anything during the season. I wouldnt think so. Anywyas i beleive it is best to use recalc with rah on because you wont have the ai turning to player development when ther are no stats. But hey you could always play with recalc & rah on, recalc on and rah off, and both off. Try 3 different leagues and see which one you like the best. |
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#3 |
All Star Starter
Join Date: Apr 2007
Location: Richmond, VA
Posts: 1,834
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I believe, but am not certain, that with higher talent change modifiers, you experience more in-season ratings hits/bonuses. And at recalc time, it all is null and void.
It's not bad in the sense that it allows you to have some type of alternate ratings for the year, but bad in the sense that a guy could totally nosedive and then voila!, he's back to being awesome via recalc. Or jump up huge and then bam!, miserable again. That's the part that is weak. Anyhow, as I say I think that is what happens. I am going to check my '67 league (after 4 seasons of play) and see what the development sheets say. I have it set at 200 for talent change. So if it's gonna happen... |
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#4 |
All Star Starter
Join Date: Jan 2003
Location: Milwaukee, WI
Posts: 1,570
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I agree with the above posters. In my historical universe, I edited player ratings while both recalc and development were on. The next year, those edits were nullified by the recalc taking effect.
__________________
Uniforms compatible with OOTP23/24 Historical Major League Baseball 1901-current Historical Major League Baseball 1871-1900 Historical Federal League Historical Negro Leagues |
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#5 |
All Star Starter
Join Date: Apr 2007
Location: Richmond, VA
Posts: 1,834
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Yes, the recalc magic wand is king of anything in this regard.
Here's one very interesting thing I'm doing now - ditching the display of current ratings. I only have potential and 'other' ratings displayed. It's rather interesting. Doesn't solve much of anything, but it helps me concentrate on only one set of ratings and lean on statistics just a bit more. That with the max talent change modifier could add some intrigue, at least on a seasonal basis. But as far as career fluctuation, recalc farks it all up in a sense. Last edited by SittingDuck; 08-11-2008 at 04:46 PM. |
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