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Old 04-24-2015, 07:49 PM   #1
blazertaz13
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Injured Pitcher at End of Inning

I am currently playing out my game as manager. I had my pitcher injured during the last out of an inning (while pitching). Why do I have to put another pitcher in his slot before I hit?

The sad part is that he was the forth batter to come up in the inning so either I had to burn him without pitching or allow him to hit.

I just trying to figure out why I couldn't institute a new pitcher when I took the field for the next inning.

Thanks for the input.
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Old 04-24-2015, 10:27 PM   #2
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It's an annoying bug but I just burn yesterday's starter and don't have him pitch. He'll get an extra appearance in his stats but since he doesn't throw a pitch, no harm done.
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Old 04-25-2015, 12:30 AM   #3
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Originally Posted by blazertaz13 View Post
I am currently playing out my game as manager. I had my pitcher injured during the last out of an inning (while pitching). Why do I have to put another pitcher in his slot before I hit?

The sad part is that he was the forth batter to come up in the inning so either I had to burn him without pitching or allow him to hit.

I just trying to figure out why I couldn't institute a new pitcher when I took the field for the next inning.

Thanks for the input.
This should be addressed if it hasn't already been done. Did you report it?
Always glad to hear about a potential legitimate bug.
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Old 04-25-2015, 08:51 AM   #4
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I have not reported it, but will do so this morning.

Thanks,
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Old 04-25-2015, 09:55 AM   #5
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Have had it where my pitcher was injuried at the last out of game. Forced me to put a new pitcher in then the game was able to close
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Old 04-25-2015, 12:56 PM   #6
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See if this helps your understanding of the situation:

The game engine requires that every slot in the lineup is filled at all times. Apparently, this can't be changed. It's just something we have to live with.

If substitutions are left to the AI, it will always replace an injured player with someone that can play the same position. Most of the time, if you control substitutions you have options as long as you fill the position immediately.

However, when a pitcher is injured on the very last pitch of an inning, you have to replace him with a pitcher, because the lineup always has to have a pitcher to start an inning for the game engine to work properly.

Just the way the game works.
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Old 04-25-2015, 01:12 PM   #7
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See if this helps your understanding of the situation:

The game engine requires that every slot in the lineup is filled at all times. Apparently, this can't be changed. It's just something we have to live with.
This is disappointing. It's a pretty big departure from the way baseball is played in real life at all levels, throughout its entire history.
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Old 04-25-2015, 01:28 PM   #8
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For the record, the problem isn't that the game engine requires every spot in the lineup. At all levels of baseball, you have to have a complete lineup at all times. The game mirrors this perfectly. The problem is that the game forces an immediate substitution of injured player.

For example, the Mayberry Sheriffs are playing the Mayberry Mailmen, and Barney Fife sprains his ankle on the last pitch in the top of the first inning while pitching. He's not due to hit until the 9th spot in the batting order. In the bottom of the first the Sheriffs will start at the top of their lineup, but there is still no requirement that Barney be removed from the lineup. If the 9th spot comes to bat in the bottom of the first, then skipper Andy would likely want to send in Opie to pinch hit for Barney. After the half inning is completed, then a new pitcher could be substituted anywhere in the lineup (either 9th and replacing Opie, or somewhere else with Opie remaining in the 9th spot). If the 9th spot doesn't come to bat, you could still substitute in the same manner, but wouldn't need to do so until the top of the 2nd (unless Barney's ankle were to be healed). Obviously my example applies to NL rules and covers the more problematic situation that involves the pitcher hitting.

Last edited by BoomerSoonerAMH; 04-26-2015 at 02:20 AM. Reason: spelling
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Old 04-25-2015, 01:42 PM   #9
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For the record, the problem isn't that the game engine requires every spot in the lineup. At all levels of baseball, you have to have a complete lineup at all times. The game mirrors this perfectly. The problem is that the game forces an immediate substitution of injured player.
That was my point. It's like getting the infield-fly rule wrong. Forcing an immediate substitution at the end of an inning is just not the way the game works.
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Old 04-25-2015, 07:27 PM   #10
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This is disappointing. It's a pretty big departure from the way baseball is played in real life at all levels, throughout its entire history.
There have been times in the past when Markus has said he can't fix something, and then he gets an inspiration and figures out how to do it. So you never know. I have no idea how much of a problem it presents for him, so no predictions about him fixing it. At least he acknowledges the problem. There are other issues where getting that much hasn't yet occurred.
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Old 05-03-2015, 09:20 PM   #11
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Seems like there should be a fix where the "injured" player stays into the lineup and the injury doesn't "actually" happen until the player is actually needed on the mound or at the plate.
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Old 05-04-2015, 12:24 PM   #12
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Seems like there should be a fix where the "injured" player stays into the lineup and the injury doesn't "actually" happen until the player is actually needed on the mound or at the plate.

Yeah. No one is too injured to sit on the bench and wait for his turn.
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Old 05-04-2015, 12:51 PM   #13
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There have been times in the past when Markus has said he can't fix something, and then he gets an inspiration and figures out how to do it. So you never know. I have no idea how much of a problem it presents for him, so no predictions about him fixing it. At least he acknowledges the problem. There are other issues where getting that much hasn't yet occurred.
Could a ghost player be part of the solution ?
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Old 05-04-2015, 01:20 PM   #14
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Could a ghost player be part of the solution ?
There's a wiffle ball/ghost runners joke here somewhere, but I'm too tired to think of it.
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Old 05-04-2015, 01:31 PM   #15
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Could a ghost player be part of the solution ?
I'm pretty sure that would screw things up more. You'd likely see ghosts get AB's in some cases, and I don't think anyone wants to see Jim Unknown win the WS for the other team

This is an issue that comes up every year. For next year, we can look to see if there's something that we can do to fix this. No promises, though, and there's a strong chance that anything we fix in this will cause new issues (at the very least, we're going to see a case where the AI doesn't realize that they need a new player, and end up using the last guy off their bench for some other case, which I'm sure will lead to a whole slew of new issues).
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Old 05-04-2015, 02:31 PM   #16
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Matt, this would be a good bug to finally swat.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 05-04-2015, 04:33 PM   #17
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This is an issue that comes up every year. For next year, we can look to see if there's something that we can do to fix this. No promises, though, and there's a strong chance that anything we fix in this will cause new issues (at the very least, we're going to see a case where the AI doesn't realize that they need a new player, and end up using the last guy off their bench for some other case, which I'm sure will lead to a whole slew of new issues).
How about just making it so that nobody gets injured on the last out of an inning? Is that possible?

And this problem is a longstanding one. It's not just that the pitcher has to be replaced immediately. Say the home team is losing in the top of the ninth. The home team's starter is injured on the last out of the inning. The game immediately replaces him in the lineup with a reliever. The home team then rallies in the bottom of the ninth and scores the winning run. OOTP gives an appearance and the win to the reliever, even though he never even stepped foot on the mound.
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Old 05-04-2015, 05:55 PM   #18
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Here is my post from 2010, five years ago:

Problems when there is an injury on an inning ending play

--------------------------------------------------------------------------------

I have had problems in past versions of OOTP where a player in the field is injured on an inning ending play. In OOTP 10 I had a pitcher injured and the game required me to decide right away who his replacement was going to be even though he was not yet up to bat. I had the dilemma of guessing whether I should put a PH or a new pitcher in that spot.


Moderator SteveP also responded back then and said that it was a design issue that could not be easily fixed. For all the great and realistic things that OOTP does, it's a shame this cannot be fixed.

The other gripe I have is that if you bring in PH and the AI changes pitchers, you have no opportunity to bench the first PH and switch to a different batter.
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Old 05-04-2015, 05:58 PM   #19
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As joefromchicago said maybe the solution is just to eliminate the possibility an injury on an inning ending play. If outs = 3, injury probability = 0%. I don't think anybody would miss this rare occurrence.
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Old 05-07-2015, 02:13 PM   #20
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Eliminating injuries on a final out does not solve the problem. You have the same problem if a a baserunner gets injured making an out when it is NOT the third out.

It is 'curing' the mosquito with a flamethrower.
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