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OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,714
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Multi-core processing for fast sim speed
This is huge. This is the kind of the under-the-hood retooling the game really needed to improve performance.
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra |
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#2 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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It was a nightmare to code, just ask Matt
![]() It's not just simming that is faster. Also things like shopping players or that dreaded teams strength report are way faster now. |
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#3 | |
Hall Of Famer
Join Date: Mar 2007
Location: Born in Shea Stadium, lives in LoanDepot Park.
Posts: 6,242
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Quote:
Ill bet it was a nightmare to code that stuff. You might need some therapy before you start work on OOTP18!
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My Threads: MLB Project 32 by SFGiants58 "Colon looking for his 1st hit of the year and he DRIVES ONE! Deep left field! Back goes Upton! Back near the wall! ITS OUTTA HERE!!! Bartolo has done it!!! THE IMPOSSIBLE HAS HAPPENED!!! This is one of the great moments in the history of baseball! Bartolo Colon has gone deep!" ---Gary Cohen. (May 7, 2016) (Petco Park) NYM 6 @ SD 3 |
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#4 | |
All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,714
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Quote:
Get down and boogie, baby!. ![]()
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra Last edited by Caporegime; 02-19-2016 at 12:16 PM. |
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#5 |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,686
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Yep. Couldn't thread everything, but on the whole, the game runs somewhere like 30-60% faster than it did before. Don't worry, still more improvements we can do in future versions too
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#6 |
All Star Reserve
Join Date: Jan 2015
Location: Wisconsin
Posts: 729
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This is really good news, especially for those crazy people who like to sim large worlds (me). Thanks for making it happen!
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#7 | |
Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#8 |
Minors (Triple A)
Join Date: Apr 2002
Location: Exton, PA
Posts: 248
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Just a worry that we might run into some nasty memory leaks because of this retooling?
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#9 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I think that this is the biggest new feature in 17. Well done.
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#10 | |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,686
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Quote:
We're working through the debugs and crashes, but have put in a lot of testing on it. There's a reason this was the first feature we worked on, and have been testing it since August. And I do make sure to only use it in specific spots - we really haven't changed the overall flow of the program, mostly just use it so instead of going through one team at a time having each set their lineup, we do them all in parallel. |
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#11 |
Minors (Rookie Ball)
Join Date: Feb 2013
Location: Vancouver
Posts: 38
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I'm actually kind of intrigued that this is the first time it's being implemented, though it is kind of a huge change pretty deep in the belly. I haven't been let down by the games performance in recent years, but this could be a huge upgrade.
Hype is rising. |
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#12 |
Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,628
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I am very excited about this. Hardly glamorous, but extraordinarily awesome.
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#13 |
Hall Of Famer
Join Date: Jan 2002
Posts: 6,424
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I've never had a problem with the speed. In fact I kinda like to watch the season progress. To me it's more fun to follow the playoff race than to start and be done in 5 seconds.
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#14 |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,686
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Well, you can still take your time if you want to "stop and smell the roses". Just think of the time that you save waiting for the game to sim as time you can take to poke through stats output instead.
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#15 |
Minors (Single A)
Join Date: Dec 2005
Posts: 91
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This should make my 274 team high school and 102 team college feeder leagues move a long a little more smoothly.
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#16 |
Hall Of Famer
Join Date: Mar 2007
Location: Born in Shea Stadium, lives in LoanDepot Park.
Posts: 6,242
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i have my dynasties going one month per day...i will never complain about the sim speed...
but just knowing that the simming will be faster is just awesome!
__________________
My Threads: MLB Project 32 by SFGiants58 "Colon looking for his 1st hit of the year and he DRIVES ONE! Deep left field! Back goes Upton! Back near the wall! ITS OUTTA HERE!!! Bartolo has done it!!! THE IMPOSSIBLE HAS HAPPENED!!! This is one of the great moments in the history of baseball! Bartolo Colon has gone deep!" ---Gary Cohen. (May 7, 2016) (Petco Park) NYM 6 @ SD 3 |
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#17 |
Hall Of Famer
Join Date: Apr 2006
Location: Kalispell, MT
Posts: 2,094
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I think some stats should be in the Road to Release for OOTP 17.
Compare OOTP 16 simming sped to OOTP 17. Heck even include an older one for fun. Just a thought. |
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#18 | |
Hall Of Famer
Join Date: Jan 2002
Posts: 6,424
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Quote:
It's like watching the 78 race between the Yankees and redsox and then going over the stats when the world series is over. Just more enjoyable to me. But yeah it is useful if your testing a league or something like that. |
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#19 |
All Star Reserve
Join Date: Nov 2008
Location: Boston
Posts: 871
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I think the benefit is much more oriented towards the shop a player and loading speeds being quicker than the sim speed. Especially the strength overview and shop a player feature, an increase in speed for those features would be huge.
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#20 |
Minors (Triple A)
Join Date: Apr 2002
Location: Exton, PA
Posts: 248
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Oh wow yes. If this makes shop a player faster... its a great thing to have.
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