
Loyalty and Market Size Programming
For context, I have been playing as the Orioles and went last to sustained playoff success and WS win. Each season is challenging because I have no payroll room. I can jump ship and play as the Cubs if I want and enjoy the easy life but it's more fun to keep building the Orioles. Which begs the question:
What factors actually change Fan Loyalty and Market Size?
I have seen discussion from previous OOTP users who ran long run simulations and found sustained winning DOES NOT factor into either attribute. I could see Market Size being dependent on population growth (so Baltimore will never grow). I could also see "loyalty" be dependent on success AND ticket prices and "player loyalty." But that's just reasoning, I don't actually know.
Does anyone have insights into the question?
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