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OOTP 24 - General Discussions Everything about the brand new 2023 version of Out of the Park Baseball - officially licensed by MLB, the MLBPA and the KBO. |
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#1 |
Minors (Single A)
Join Date: Jan 2024
Posts: 71
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Noob questions about pitcher fatigue
-How much does does the color on the pitcher's fatigue bar matter?
-Do additional pitches that move a player toward the next color but not into it matter? -Do IBB pitches count for fatigue? -I've seen forum posts about a "% fatigued" that can be seen for all members of a pitching staff and that can vary even if none show any fatigue battery icons. How do I find this? |
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#2 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,547
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I think intentional walks do count as 1 pitch. The further into the red a pitcher gets in a game, the more walks and homeruns he'll give up and the fewer strikeouts. I believe fatigue used to have an effect on BABIP but I believe it no longer does. So if you're playing in a historical league sometimes that little bar can mean next to nothing (of course the other issue is that you greatly increase the chances of the pitcher getting injured if he plays tired).
I'm not sure exactly what the next question means. I think the game adds up pitches and considers level of fatigue after the pitch is thrown but I wouldn't be surprised if under the hood it's a relatively linear gradient rather than a "oops you suddenly went into the red now you're toast" thing.
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#3 |
Minors (Single A)
Join Date: Jan 2024
Posts: 71
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I mean: does anyone have data?
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#4 |
Major Leagues
Join Date: Oct 2022
Posts: 387
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Hopefully not off topic. But the scale for fatigue/stamina is 0-100 in the pitcher profile. But the pitcher editor is a 1-200 scale. A pitcher with 60 stamina shows 120 in the pitcher editor. Can we guess that a pitcher in the editor with 120 has 120 pitches max? or...........what does it mean? Then with 120 does the fatigue start at some % like so, 100 pitches would start the descent to fatigue.
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#5 | ||
Hall Of Famer
Join Date: May 2004
Posts: 10,547
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#6 |
Major Leagues
Join Date: Jul 2008
Location: Staunton, VA
Posts: 483
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I figure that when Markus dreamed up OOTP, somewhere, likely early on he decided to conceal the "guts" of exactly how results are achieved on purpose.
While I get frustrated at this when it affects mundane things like basic definitions, I can appreciate why he chose the route he did. Unfortunately, that means questions like the ones you guys have are exercises in hunches, WAGs and experience based on playing the game. So, it is exceedingly difficult to get concrete answers to many aspects of OOTP. I have come to terms with most of it as I love Baseball too much and this is the only real example of a game that simulates what I want. YMMV.
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"Chew, if only you could see what I've seen with your eyes." - Roy Batty Blade Runner |
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#7 | |
All Star Starter
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 1,963
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From the 1800's until the 50's pitchers were throwing 140 something pitches a game and you usually had like 2 to 3 main pitchers and that one guy that almost threw every single day. (Well at least seemed like they did) I mean in 1915 they had 154 games and people like Walter Johnson threw 1/3rd of them games in a season and threw like 30-40 complete games. OOTP is based just like that. It was not really until the 70's that we started seeing power closers, but still, a lot of pitchers would throw complete games. It was not until the late 90's early 2k that pitch counts really started to become a big thing. The excuse was there were more injuries, pitchers threw harder, but that's a bunch of crap. I mean look at people like Nolan Ryan and Vida Blue, JR Richard... Power pitchers that threw in the 100's and threw complete games. Nolan Ryan would see anywhere from 30 to 60 batters faced (Was 58 and was a 13 inning complete game for Ryan). Today, pitchers usually only see a batter twice so around 18 batters. It's not that they don't have the stamina to face more, its just a rule of thumb now days that once a batter has seen you more than once they can catch on how to hit you or some kind of stupid thinking or excuse like that. But, based on the era, like Sid stated, pitchers can last longer. Usually from the 1800's to 1980 you can start pitchers once every 3 to 4 days and use them to like 130-140 pitches thrown. In the 90's I would say pitches thrown fall to like 110-120ish and then the 2010's and later, almost no pitcher would go past 100 pitches thrown unless they have done really well in a game to where by the 9th they are around 90 pitches and their team is allowing them to complete the game, which is such a rare feat in todays MLB. But no, nothing is hidden. set up some pitchers with different stamina 40. 50, 60, 70, 80, run some sims, see when they were taken out, how may pictes they threw, OOTP tells you how many pitches they throw each game. But like Sid said, the different ERAS (Not earn runs but actual eras), earlier years, pitchers throw more pitches than they do today, but you CAN figure out very easy by just doing a little testing on how rated stamina translates to in game tiredness/stamina bar.
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Youtube Channel: https://www.youtube.com/@thedoctor7949/videos Development Lab update video: https://youtu.be/4k9mMomKE94?si=xrVz8ZzZFncPNWr- |
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#8 | |
Minors (Single A)
Join Date: Jan 2024
Posts: 71
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#9 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,547
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He should be taking 3 days to rest with a 4 man rotation that I’m sure the game is set to default to but yeah, if you’re always starting him at 100% you should be fine from an injury risk standpoint.
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