Injuries in Multiplayer
Before I post this as a potential bug, I want to see if injuries are working as intended in the multiplayer.
As I understand it, the deferred injury feature does not work in online multiplayer leagues. So I think this is causing an issue with injury time.
The example I will use is in our league William Nylander suffered an injury on Oct 19th. On his bio page, the injury is listed strained Achilles tendon, 19 days. If you go to the edit page on his character sheet, it shows the injury counter (days) at 1 and it has not changed for the last 3 sims (We sim one day at a time).
So the question is are the injury lengths, especially for day-to-day injuries, completely random and the time given is just an estimate and Nylanders counter will eventually hit zero, and we just have to wait for him to be cleared, or is this an actual issue?
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