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Old 03-13-2024, 06:41 PM   #1
jackalblackhole
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Optimal baserunning strategy sliders

Hi all,

Heading into PT25, one thing I want to fix is my team's baserunning -- even when my team does well, it seems like I'm always near-bottom in team bsr and my only consistently positive runner is Acuna. I have my baserunning aggressiveness around the middle, and Acuna is the only guy I allow to really steal bases. Does anyone know what the ideal slider settings tend to be in PT? Should baserunning aggressiveness be higher or lower than in the middle? Thanks
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Old 03-13-2024, 11:31 PM   #2
LeeD
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Note that this applies to OOTP 24 and earlier, as the devs have obviously made some modifications to OOTP25. It remains to be seen how much these changes will affect performance.

Rules of thumb. Aggressive baserunning is good. Aggressive stealing is bad. Trick is to understand the speed and stealing ratings, especially since what constitutes a "good rating" changes over the course of the year due to ratings creep (which also affects fielding, with higher catcher and outfield arms ratings as the yearly cycle progresses). Big red flag is a player who is really fast and has a good steal rating which is lower than the speed rating. He'll run into a lot of outs by getting caught. You want the player's steal rating to be 6 or more points higher than speed, with both being in the blue, to consider him elite.

You generally want to push the global slider for running to the right and the global sliders for stealing and hit-and-run left, then adjust player strategy settings leftward for the slow runners. Completely turn off stealing for anyone whose rating isn't green or blue, but don't bump them up unless they're absolutely elite at stealing bases. Even in this case, the increase in steals is likely to be accompanied by a decrease in success rate. The player might go from 37-4 to 55-11, so measure the trade-off against the run environment of your league and ballpark.

In the grand scheme of things, on-base and power are a lot more important than baserunning; but going from -10 to plus 20 on the bases is still 30 more runs scored.

Last edited by LeeD; 03-13-2024 at 11:38 PM.
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Old 02-25-2025, 09:00 PM   #3
majesty95
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I was just wondering about this too. Ive been playing this game a lot for 10 years and have won titles in my online league so I feel like Ive got a good understanding of most things. But this one I cannot figure out.

My baserunning stats (SEA) look better than Detroit's yet they had better team baserunning and more runs scored. I dont get it.

I didnt drastically change my baserunning settings. Generally in the middle but I set each player individually. Use the same method and formula what got us top 5-6 in baserunning and top 3 in scoring last year with mostly the same lineup. And this year apparently they were all terrible and it killed our run scoring.

Can anyone explain this? I just cannot make any sense of it.
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Old 02-26-2025, 10:48 PM   #4
LeeD
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Hard to say from what you linked. Detroit is missing a lot of its individual statistics. Only three everyday players are showing on the lineup page, Whitaker, Ward, and Wilder. It's bizarre that your team finished last in base running despite being +3.2 runs.
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