|
||||
|
|
OOTP Mods Logos, roster packs, historical databases, OOTP tools, FaceGen files... it's all here! |
![]() |
|
Thread Tools |
![]() |
#1 |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
Editing nations in the world xml file impact on historical players
I am working on a world that uses both real historical players and fictional players. I am looking to split USA into 2 nations, Western United States and Eastern United States.
And remove the current United States (make it a region). I know how to do this by editing the world xml file Question I have is how this would affect historical players on their nationality when they get imported into the game. Would their nationality change depending on which side of the country they were born or have any nationality at all if the old USA nation id is no longer there. Thanks |
![]() |
![]() |
![]() |
#2 |
All Star Starter
Join Date: May 2017
Location: Michigan
Posts: 1,162
|
I'm about 120 years into a league where I split USA and CSA. Maybe somebody smarter than me can clue you in, but I tried editing just about every file I could find and I couldn't get the historical players to come out right. I probably edited everyone except the right one.
![]() |
![]() |
![]() |
![]() |
#3 |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
Yeah. I'm thinking in order to make the historical players load as a nationality of the "New USA", I would need to be able to access the player database and modify that in there for each player.
Not ideal, but would make sense. |
![]() |
![]() |
![]() |
#4 |
All Star Starter
Join Date: May 2017
Location: Michigan
Posts: 1,162
|
If you have OCD like me, editing each draft class was a must anyway. The game imports the historical players and assigns them the city/state combination with the highest population. So, for instance, you see a lot of guys from Peoria, AZ......never Peoria, IL. Irks me.
![]() |
![]() |
![]() |
![]() |
#5 | |
Hall Of Famer
Join Date: Jun 2003
Posts: 8,658
|
Quote:
It's better to do this in a new league than in an existing one for that reason, though lots of ways it can happen I guess akin to a new nation being born of an old one (South Sudan from Sudan) |
|
![]() |
![]() |
![]() |
#6 | |
Hall Of Famer
Join Date: Jun 2003
Posts: 8,658
|
Quote:
|
|
![]() |
![]() |
![]() |
#7 | |
All Star Starter
Join Date: May 2017
Location: Michigan
Posts: 1,162
|
Quote:
|
|
![]() |
![]() |
![]() |
#8 |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
.
Last edited by Raiche; 09-01-2024 at 11:29 AM. |
![]() |
![]() |
![]() |
#9 | |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
Quote:
I do do some editting each class, mainly for players that have Unknown as their city as I need to them to qualify in a specific state. I never thought of ootp importing guys and assigning to the wrong state though! I'll have to keep an eye out. |
|
![]() |
![]() |
![]() |
#10 | |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
Quote:
The second nationality wont help me as this is mainly for tournament purposes, unless you know there is a way to turn off players from being able to play for their 2nd nationality. Right now I need to go into the file and remove 2nd nationalities from a whole bunch of nations for loading fictional players as it has become a pain to do it manually for each player come tournament time to ensure they are playing for the right country. |
|
![]() |
![]() |
![]() |
#11 | |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 42
|
Quote:
My plan was to create the new Western USA and cut all of the western states/cities out from the current USA, moving them into the new USA, so everything would still exist as is.. Then I realized all the real players are likely linked to nation id regardless of where they are from, so this may end up doing nothing to help. lol. And as per Khephren, it seems he has done this already without success. May need to think of a new plan. |
|
![]() |
![]() |
![]() |
#12 | |
All Star Starter
Join Date: May 2017
Location: Michigan
Posts: 1,162
|
Quote:
![]() |
|
![]() |
![]() |
![]() |
Bookmarks |
|
|