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Perfect Team 25 Perfect Team 25 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,801
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PT25 is nearing the end. Any Thoughts??
Now that PT 25 is nearing the end, what new feature in PT25 did you like and what new feature did you despise?
Also, what is on top of your list for PT26 for a possible addition? Sent from my iPhone using Tapatalk
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#2 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,801
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Top Addition: Roster Builder
Least Addition: Combinators PT26: Need better abilities on the app to sort sellable cards and sell when opening packs. For $9.99 too many PT features were eliminated.
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#3 |
All Star Reserve
Join Date: Jan 2022
Posts: 608
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Top addition: roster builder.
Worst addition: Combinators. And if we're going to get stuck with Combis for PT26, how about fixing the card pull mission list so that it shows missions completed even if they're below 100% due to having chewed up one or more of the component cards in a Combi boost. And please, please, please give us at least one daily/weekly in each category that doesn't allow Combis. |
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#4 |
Minors (Triple A)
Join Date: Apr 2021
Posts: 205
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I really like where they are at with the tournament structure and payouts. I LOVE the 75 packs for a PD win and would love to see that from the start in 26. Would give players a chance to grind missions.
Like everyone else, I want to see combinators gone, but if they aren't please let us quicksell them at some point. I also hope they start with live quick tournaments so f2p players can at least compete with the people who pump hundreds/thousands into the game from day 1. |
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#5 |
All Star Reserve
Join Date: Nov 2012
Location: Pittsburgh
Posts: 881
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Other issues
Why dos my "manage cards" screen show the card shop's sell prices for cards I already own? Shouldn't that screen show buy prices instead in case I want to sell a card?
Can "sort by L10" options be added to the AH to show cards with outrageous sell prices in a search? In a similar vein, why not cap the offer price for irons and bronzes at 2-3x the largest of the most recent 50 transaction prices. This will do a lot for curbing illicit points transfers. And you could waive that limit when a card is added to a new mission until 50 transactions occur subsequent to the new mission's addition. When live cards are revalued a the end of the season, can irrelevant buy prices (140 bid on a perfect for example) be cancelled and returned to the bidder? If combis are used next year, can the QS pries be lowered to provide more liquidity for them? I think sensible QS prices by tier would be 200, 500, 2000, 5000, 10000, and 50000. Can you avoid having missions other than TB only missions that include cards that are not packable, or at least provide packable alternatives to the exclusive cards? In GO, can you provide a menu option on the manage cards screen to hide locked cards? Last edited by rburgh; 01-18-2025 at 10:30 PM. |
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#6 |
Minors (Single A)
Join Date: Jan 2019
Location: Canada
Posts: 59
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you can customize the view on the manage card screen however you like, including buy prices
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#7 |
All Star Starter
Join Date: Nov 2019
Posts: 1,931
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Please increase the card limit somehow!!
Also, on the player strategy page, can we have a button to set the sliders to the team strategy or back to default? I set all of my players to override, so it's really tedious doing all the sliders for every player.
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#8 |
All Star Reserve
Join Date: Jan 2022
Posts: 608
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No. Reduce the card limit to keep people from hoarding cards in order to inflate prices. Also, reduce the per-card limit to five. You've got five already, you should be locked out from buying more. Yes, this will negatively impact live spec, but so be it. Live spec is and always was a loophole.
Like the idea about sliders, though. |
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#9 |
All Star Starter
Join Date: Nov 2019
Posts: 1,931
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#10 |
Bat Boy
Join Date: Mar 2023
Posts: 3
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did you guys realize one of the side effects of combinators are that now people are using dupes in combinators instead of selling them, theres less on the auction house, causing prices to go up, causing people to spend more money on points? Did you realize that? Did you?
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#11 | |
All Star Reserve
Join Date: Jan 2022
Posts: 608
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Quote:
1. you need a bunch of them to make a serious difference in tournament play; 2. you need the right ones, since boosting a mediocre card just makes it less mediocre; 3. like all other cards, ratings creep destroys their value over time; 4. as stated above, they shrink the pool of otherwise-available cards and make everything a little more expensive day to day. Last edited by LeeD; 01-22-2025 at 06:37 AM. |
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#12 | |
All Star Starter
Join Date: Nov 2019
Posts: 1,931
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Quote:
If they did away with the food concept in '26, the limit would go back to being less of a pain. |
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#13 |
All Star Starter
Join Date: Nov 2019
Posts: 1,931
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Something else I've thought for a few years is that there could/should be a Power Ranking system which heavily factors into who gets promoted and relegated. This could ensure that at least the 2 best teams in each league are promoted - which really should be the case imho. It could also somewhat protect good teams that get a particularly hard division.
The first 2-3 months were partially ruined for me (not qualifying for PTMS 1) by a LOT of DS losses, which wasn't a fair outcome. I know they changed the qualification system for PTMS 2, and I would have got in easily if I'd still been playing, but my point is that success and failure shouldn't ultimately be decided by a coin flip division series. |
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#14 |
Minors (Double A)
Join Date: Jul 2017
Posts: 162
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Allow combinators to be quick sold AS a combinator, EVEN if the tax % is some higher number than non-combinators. Tired of having 20,001 assets that I don't use, that I can't sell, that no one wants.
Make every screen right clickable. Make every column in the game sortable. More stats. More ability to split and double split. Every stat column should be able to be split and double split. It's 2025 this is easy technology to implement. Allow teams to join leagues in PT like an online league, by invite or in a 'lobby'. Create lobby for "packs only", "themes" etc. I used to hate PT now I love it. But it needs work.
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#15 |
Minors (Rookie Ball)
Join Date: Mar 2024
Posts: 41
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Cards rated higher than 100 should be worth more in missions and have a higher quick-sell value.
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#16 |
Minors (Single A)
Join Date: Apr 2020
Posts: 70
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Top Addition: Roster Builders
Worst Addition: tie, Combinators and player cards that surge past 100 Wanted addition: allowing multiple edit approvals of card orders, instead of confirming each and every one |
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#17 | |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,801
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Quote:
They should also have perfect historical packs for 101+.
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#18 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,801
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Can you do this on the app? I cannot filter my roster page on the app to only show sellable unlocked cards.
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![]() ![]() Last edited by daves; 01-27-2025 at 12:16 AM. |
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#19 |
All Star Reserve
Join Date: Jan 2022
Posts: 608
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Yes, this is one of the drawbacks with the GO! interface. No custom views in Manage Cards. I set toggles on my desktop to exclude Live cards, only show unlocked cards, etc. Much easier to manage that way. Also...
another nice addition to GO! would be adding columns for BABIP, HRA, and PBABIP to the card overview screen. This would be very useful, especially for building tournament rosters. As is, we've got to click through each player to find that info. |
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#20 |
Minors (Triple A)
Join Date: Mar 2007
Posts: 299
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Best Addition: Roster Builder, hands down.
Worst Addition: Hard to say "worst." Combinators in their current form are god awful but they have potential, it's just not there this year. Can't quicksell so I have over 110k just sitting in my auctions that will never move. Combinators all having chemistry with each other is very stupid for tournament purposes. Tournaments should all just allow 1-3 combinators, period. What's the point of even making a daily/weekly PTCS if it's just a tournament for whales. The card budgeting is also really bad this year. Going higher than 100 is silly. The difference between the new perfects and the old perfects is silly. Getting a perfect card in a pack should feel like a special pull, yet we have bronzes and silvers that outpace perfect cards by a good margin. The game mode (PT) used to feel like a good way to waste time. Now it just feels like a blatant cash grab with the way things were this year. I think the systems added this year (with tweaks) do have potential though. But if PT keeps continuing in this direction, I'll just be done with the mode and stick to playing the base game.
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![]() Last edited by ubernoob; 01-25-2025 at 04:28 PM. |
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