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| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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All Star Reserve
Join Date: Mar 2021
Posts: 514
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beards
How do you turn off the beards for the players in the 3d Parks game?
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#2 |
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Hall Of Famer
Join Date: Apr 2012
Location: Pennsylvania
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#3 |
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All Star Reserve
Join Date: Mar 2021
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#4 |
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Hall Of Famer
Join Date: Apr 2012
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#5 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,376
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Are you sure you are not dealing with the change Matt made per post 5 here: https://forums.ootpdevelopments.com/...d.php?t=361827
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#6 | |
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Quote:
shadow |
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#7 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
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Yes. Because of the thing Matt did. What do you expect the faces of the little people running around to look like if facegen is turned off? I believe they will look like the generic uniform model as stated in the thread I linked to. Maybe I am misunderstanding the issue though. A screenshot would help someone understand what you are seeing.
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#8 | |
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All Star Reserve
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Quote:
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#9 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
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That's the same face shown in post #1 of the link I sent. It is the generic default guy that is shown when you are on the uniform select screen as shown in my post (#2).
That face is now used for everybody in the 3D game now when facegens are off. That is what Matt did back in March per the thread I linked to. He stated: It has nothing to do with beards. Change the setting from "None" to something else to see faces (that are not all generic man) in a 3D game.
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#10 | |
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All Star Reserve
Join Date: Mar 2021
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Quote:
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#11 |
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Global Moderator
Join Date: Feb 2004
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I’d always assumed it was hardcoded versus being an actual .fg file that could be swapped out. Matt or Jorin might know. If it were made an accessible file people could change default uniform man’s face too. He’d still be out of shape but it would add some variety to be able to swap him out. Ideally, Matt undoes the band aid put on by disabling the custom faces when fictional facegens are set to none.
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#12 |
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OOTP Developments
Join Date: Jan 2016
Location: Germany
Posts: 757
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Should be these files: Out of the Park Baseball 26\data\ballparks\models\misc\player\models\heads
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#13 | |
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All Star Reserve
Join Date: Mar 2021
Posts: 514
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Quote:
It would be nice if there were options for historical games that players could choose from instead of someone at OOTP deciding what we can have, e.g., beards, hard caps or not, catchers gear, etc. But I guess that will not happen because the OOTP focus is on the cash cow, PT! |
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#14 | |
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Hall Of Famer
Join Date: Dec 2020
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Quote:
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Youtube Channel: https://www.youtube.com/@thedoctor7949/videos Development Lab update video: https://youtu.be/4k9mMomKE94?si=xrVz8ZzZFncPNWr- |
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#15 | |
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All Star Reserve
Join Date: Mar 2021
Posts: 514
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Quote:
1. Choice of beard or no beard for the players on the field. 2. Choice of regular ball cap or hard cap. 3. Choice of catcher's gear. Just 3 simple things. Regardless of what you say the focus is manly on PT because that is where the $$$ are. |
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#16 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,376
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Braden,
As a test - without changing any of the settings beneath it (so it still pulls photos per your current settings), try replacing the "None" to something else. That change might get player faces in the 3D parks that are not the generic uniform guy. Also, go to the beard settings on the same page, show them, and turn them all to zero. I think there is a combination of settings there that will address 3D settings without impacting the photos and won't generate facegens on the player pages. Sorry, I don't use photos so don't have the precise settings to achieve it.
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#17 | |
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All Star Reserve
Join Date: Mar 2021
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Quote:
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#18 |
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OOTP Developments
Join Date: Jan 2016
Location: Germany
Posts: 757
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Works just fine...
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#19 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
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Chris, it would be more helpful if you said which particular file it was and how to export any .fg file into the applicable .fg3D file (assuming that's the one) to replace it and thus swap it out.
As an example, say i wanted him to look like this guy.
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#20 |
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OOTP Developments
Join Date: Jan 2016
Location: Germany
Posts: 757
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Like I posted before it's this folder: Out of the Park Baseball 26\data\ballparks\models\misc\player\models\heads
The ktx files are the textures. I just deleted the ktx files and replaced them with my png files. You can probably edit the ktx files directly, but I could not open them with any tool I have. Instead I used the webp pictures we had before from OOTP 24. For more details you have to ask Jorin. Last edited by Chris Marquardt; 10-09-2025 at 12:09 PM. |
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